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Category Archives: Teaching

January 06, 2016

Headed to the Modern Language Association Annual Convention in Austin, TX

I will be spending the weekend in Austin, Texas to attend...
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November 19, 2015

UPCOMING COURSE: WGS 361 “Virtual Worlds & Video Games” (Winter 2016)

It is that time of year again…I cannot believe that I...
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October 01, 2015

When Henry Jenkins Tweets You

I do not use Twitter that often except for mostly teaching...
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September 28, 2015

#BLACKBOARD: Why Study Popular Culture?

First day of WGS 199: Gender and Popular Culture at the...
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September 13, 2015

UPCOMING COURSES: WGS 199 “Welcome to the Whedonverse” and WGS 422/522 “Advanced Queer Theory” (Autumn 2015)

Now that I have had a few moments to gather my...
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July 21, 2015

#BLACKBOARD: Definitions of Gamer

Another from my Summer Stretch Essay Writing class at the University...
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July 20, 2015

UPCOMING COURSE: Essay Writing C for Summer Stretch

I have the fortune of working with the Robinson Center for...
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July 13, 2015

#BLACKBOARD: Action Words

In this case, a whiteboard with a group exercise on action...
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June 27, 2015

PUBLICATION: “Teaching Harry Potter: Pedagogy as Play, Performance, and Textual Poaching”

June, it seems, is busting out all over with publications.  My...
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April 30, 2015

A Tweet from a Graduating Student

One of my graduating seniors at Drew just offered a wonderful...
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About
Dr. Edmond Y. Chang is an Associate Professor of English at Ohio University. His areas of research include technoculture; race, gender, and sexuality; video games, analog games, LARP, queer game studies; feminist media studies; cultural studies; popular culture; and 20/21C American literature. He teaches undergraduate and graduate courses on queer American literature, speculative literature of color, virtual worlds, games, everyday media, and writing.  Recent publications include “Gaming While Asian” in Made in Asia/America: Why Video Games Were Never (Really) about Us, “‘Do They See Me as a Virus?’: Imagining Asian American (Environmental) Games” in American Studies, “Why are the Digital Humanities So Straight?” in Alternative Historiographies of the Digital Humanities, and “Queergaming” in Queer Game Studies.  He also co-edited with Ashlee Bird a special game studies themed issue of the journal Configurations.  He is the creator of Tellings, a high fantasy tabletop RPG, and Archaea, a live-action role-playing game.   He is also an Assistant Editor for Analog Game Studies and a Contributing Editor for Gamers with Glasses.
Contact
Edmond Y. Chang
English, Ellis Hall
1 Ohio University
Athens, OH 45701
change(at)ohio(dot)edu


Twitter: edmondchang
Facebook: EdmondYChang
Academia.edu: EdmondChang
LinkedIn: edmondychang

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  • UPCOMING: “Queering Games, Gaming Imaginaries,” Open Scholarship Commons, October 24, 2024, 11 AM-12 PM, UW – ED(MOND)CHANG(ED)AGOGY on KEYNOTE: “Code/Queer Games/Technonormativity” @ Electronic Literature Organization 2024, 7/19, 1 PM EDT, Online
  • Archaea: Bane 3.0 – ED(MOND)CHANG(ED)AGOGY on Archaea: Bane, Version 2.0
  • “Gaming While Asian” @ University of Baltimore, April 19, 2024 – ED(MOND)CHANG(ED)AGOGY on “Gaming While Asian” @ University of Chicago, March 28, 2024
  • UPCOMING: Popular Culture Association, March 27-30, 2024, Chicago – ED(MOND)CHANG(ED)AGOGY on Game Studies Stream @ SLSA 2023, ASU, Tempe, AZ, October 26-29, 2023
  • UPCOMING: “Circling Asianfuturisms: Edmond Chang and Larissa Lai in Conversation,” 6/19, 6 PM CEST (Huelva) – ED(MOND)CHANG(ED)AGOGY on Musings on Asianfuturism?
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#blackboard 242 496 AACU Alenda Chang Archaea Asian American studies CGP CHID close playing composition cultural studies digital humanities Dorothy Kim Dungeons and Dragons fandom gaming while asian HASTAC In Media Res invited presentations invited talk Keywords for Video Game Studies LARP literature octavia butler Ohio University photos posthumanism press publication queer queer games queergaming roundup rpg Simpson Center Stevi Costa teaching with LARPs teaching with video games Terry Schenold Timothy Welsh UW video game pedagogy video games video game studies
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