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Category Archives: #fourthyearfaculty

January 06, 2017

2016 Tiptree Symposium Videos

Last month, December 1-3, I was fortunate to attend and be...
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December 10, 2016

Scenes from the 2017 James Tiptree, Jr. Symposium at UO

Here are a few photos I took at the 2017 James...
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November 30, 2016

“DIVERSITY”: Keywords for Video Game Studies Speaker Series, Tanya DePass, 11/30, 7 PM, EMU 119

KEYWORDS FOR VIDEO GAME STUDIES Speaker Series November 30, 2016 7-8:30...
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November 17, 2016

UPCOMING COURSE: WGS 410/510: Speculative & Science Fictions of Color (Winter 2017)

Here is the course I am teaching in Winter Quarter 2017. ...
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November 16, 2016

EVENTS: Keywords for Video Game Studies Speaker Series @ University of Oregon

While I was a graduate student at the University of Washington,...
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November 12, 2016

EVENT: “#WeNeedDiverseGames” Workshop at Oregon Students of Color Conference, 11/12, OSU

I am headed up to Oregon State University to give a...
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October 27, 2016

Gaming Representation: Race, Gender, and Sexuality in Video Games (Summer 2017)

I am pleased and proud to announce that Gaming Representation: Race,...
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October 05, 2016

“What’s New in Video Game Studies,” Think.Play, 10/5, 7 PM, Straub 251, UO

I have been fortunate to be invited once again by the...
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September 28, 2016

Upcoming Courses Flyers

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September 27, 2016

Queer Game Studies Due Out in 2017! (University of Minnesota Press)

I am glowingly pleased to announce that my essay “Queergaming” will...
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About
Dr. Edmond Y. Chang is an Associate Professor of English at Ohio University. His areas of research include technoculture; race, gender, and sexuality; video games, analog games, LARP, queer game studies; feminist media studies; cultural studies; popular culture; and 20/21C American literature. He teaches undergraduate and graduate courses on queer American literature, speculative literature of color, virtual worlds, games, everyday media, and writing.  Recent publications include “Gaming While Asian” in Made in Asia/America: Why Video Games Were Never (Really) about Us, “‘Do They See Me as a Virus?’: Imagining Asian American (Environmental) Games” in American Studies, “Why are the Digital Humanities So Straight?” in Alternative Historiographies of the Digital Humanities, and “Queergaming” in Queer Game Studies.  He also co-edited with Ashlee Bird a special game studies themed issue of the journal Configurations.  He is the creator of Tellings, a high fantasy tabletop RPG, and Archaea, a live-action role-playing game.   He is also an Assistant Editor for Analog Game Studies and a Contributing Editor for Gamers with Glasses.
Contact
Edmond Y. Chang
English, Ellis Hall
1 Ohio University
Athens, OH 45701
change(at)ohio(dot)edu


Twitter: edmondchang
Facebook: EdmondYChang
Academia.edu: EdmondChang
LinkedIn: edmondychang

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  • UPCOMING: “Queering Games, Gaming Imaginaries,” Open Scholarship Commons, October 24, 2024, 11 AM-12 PM, UW – ED(MOND)CHANG(ED)AGOGY on KEYNOTE: “Code/Queer Games/Technonormativity” @ Electronic Literature Organization 2024, 7/19, 1 PM EDT, Online
  • Archaea: Bane 3.0 – ED(MOND)CHANG(ED)AGOGY on Archaea: Bane, Version 2.0
  • “Gaming While Asian” @ University of Baltimore, April 19, 2024 – ED(MOND)CHANG(ED)AGOGY on “Gaming While Asian” @ University of Chicago, March 28, 2024
  • UPCOMING: Popular Culture Association, March 27-30, 2024, Chicago – ED(MOND)CHANG(ED)AGOGY on Game Studies Stream @ SLSA 2023, ASU, Tempe, AZ, October 26-29, 2023
  • UPCOMING: “Circling Asianfuturisms: Edmond Chang and Larissa Lai in Conversation,” 6/19, 6 PM CEST (Huelva) – ED(MOND)CHANG(ED)AGOGY on Musings on Asianfuturism?
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#blackboard 242 496 AACU Alenda Chang Archaea Asian American studies CGP CHID close playing composition cultural studies digital humanities Dorothy Kim Dungeons and Dragons fandom gaming while asian HASTAC In Media Res invited presentations invited talk Keywords for Video Game Studies LARP literature octavia butler Ohio University photos posthumanism press publication queer queer games queergaming roundup rpg Simpson Center Stevi Costa teaching with LARPs teaching with video games Terry Schenold Timothy Welsh UW video game pedagogy video games video game studies
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