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Category Archives: Commentary

April 27, 2020

Musings on Asianfuturism?

Given the current moment, the worldwide pandemic, the uncertain future of...
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March 27, 2020

Ed’s Rules of Online Teaching, Addenda: Sample Stuff

It has been about a week since my posts about online...
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March 18, 2020

Ed’s Rules of Online Teaching, Part Three: “Wrangling Content”

This is my final (and hopefully still helpful) installment on my...
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March 16, 2020

Ed’s Rules of Online Teaching, Part Two: “Low Tech is the Best Tech”

Building on yesterday’s post on “Managing Expectations,” today’s musings on teaching...
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March 15, 2020

Ed’s Rules of Online Teaching, Part One: “Managing Expectations”

I am heartened by the quick response of colleges and universities...
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June 17, 2018

Academia is Utopia

Given so much of the current scholarly and higher education landscape...
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May 22, 2017

“Project Asterisk” Presented by the LGBTQIA Scholars Academic Residence Community

Over the past two years, I have worked with the LGBTQIA...
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March 31, 2017

Featured on Elevating the Genre Podcast, “Buffy is 20!”

One of my friends Christopher Morrison and his friend Dominic Mah...
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January 24, 2015

PLOG #DAO2: Breastplates, Cod Pieces, Queer Glances, Oh My!

Just the first few hours into Dragon Age: Origins, I find...
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January 22, 2015

PLOG #DAO1: Dragon Age: Origins

A little bit of time on my hands is a dangerous...
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About
Dr. Edmond Y. Chang is an Assistant Professor of English at Ohio University. His areas of research include technoculture; race, gender, and sexuality; video games, analog games, LARP, queer game studies; feminist media studies; cultural studies; popular culture; and 20/21C American literature. He earned his Ph.D. in English at the University of Washington.  He teaches undergraduate and graduate courses on queer American literature, speculative literature of color, virtual worlds, games, everyday media, and writing.  Recent publications include “‘Do They See Me as a Virus?’: Imagining Asian American (Environmental) Games” in American Studies, “Why are the Digital Humanities So Straight?” in Alternative Historiographies of the Digital Humanities, “Drawing the Oankali: Imagining Race, Gender, and the Posthuman in Octavia Butler’s Dawn” in Approaches to Teaching the Works of Octavia E. Butler, and “Queergaming” in Queer Game Studies.   He is completing his first book on algorithmic queerness and digital games tentatively entitled Queerness Cannot Be Designed.
Contact
Edmond Y. Chang
English, Ellis Hall
1 Ohio University
Athens, OH 45701
change(at)ohio(dot)edu


Twitter: edmondchang
Facebook: EdmondYChang
Academia.edu: EdmondChang
LinkedIn: edmondychang

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  • “Why Are the Digital Humanities So Straight?” Part of Electronic Literature Collection 4 – ED(MOND)CHANG(ED)AGOGY on Alternative Historiographies of the Digital Humanities (Punctum, 2021)
  • Keywords for Video Game Studies Returns! Dr. Ashlee Bird Visits Ohio University – ED(MOND)CHANG(ED)AGOGY on Keywords for Video Game Studies Renewed
  • Featured on Ohio College Teaching Consortium Website – ED(MOND)CHANG(ED)AGOGY on Ohio College Teaching Consortium’s Inclusive Teaching Endorsement
  • Approaches to Teaching the Works of Octavia E. Butler Wins Award – ED(MOND)CHANG(ED)AGOGY on “Drawing the Oankali” Essay Published!
  • The Queer Games we Play – First Person Scholar on Close Playing, a Meditation on Teaching (with) Video Games
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#blackboard 242 496 AACU Alenda Chang Archaea CGP CHID close playing composition cultural studies digital humanities Dungeons and Dragons fandom graduation Harry Potter HASTAC In Media Res invited presentations invited talk Keywords for Video Game Studies LARP literature octavia butler Ohio University pedagogy photos posthuman posthumanism publication queer queer games queergaming roundup rpg Simpson Center Stevi Costa teaching with LARPs teaching with video games Terry Schenold Timothy Welsh UW video game pedagogy video games video game studies
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