Everything I Know I Learned From Dungeons & Dragons
by Brent Hartinger, Editor
25 May 2009
When I was a kid, the country went through a full-fledged Dungeons & Dragons hysteria, where the fantasy role-playing game was accused of everything from turning kids onto Satanism to encouraging them to kill themselves.
Decades later, we’ve now reached a point where D&D is seen as sort of a harmless, if incredibly geeky pastime.
But isn’t there a third option? Dungeons & Dragons isn’t a dangerous, evil force in the world, nor is it just harmless fun; it’s actually one of the most worthwhile activities ever created, and there is literally nothing better for turning a kid into a thoughtful, creative, passionate, open-minded adult.
Almost everything I know today I learned from Dungeons & Dragons. And almost everything I’m passionate about, I first discovered while playing the game.