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Tag Archives: video games

November 10, 2011

UPCOMING COURSE: “Video+Games+Other+Media” (Winter 2012, Chang & Kremen-Hicks)

An upcoming CHID focus group: CHID 496 F: “Video+Games+Other+Media” Thursdays, 1:30-3:20...
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October 10, 2011

“Queering Bioshock”

I have recently returned from a very nice trip to Kitchener,...
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May 10, 2011

GAMIFICATION+GAMER Colloquium Full Program

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March 10, 2011

Short Article in In Media Res “Posthumanism and Media” Week

Timothy Welsh and I co-wrote a little piece for In Media...
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September 28, 2010

Keywords for Video Game Studies Graduate Interest Group

Starting this fall quarter at the University of Washington (UW), a...
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September 21, 2010

COURSE: “Keywords for Video Game Studies” (CHID 496 I)

CHID 496 I: Focus Group: “Keywords for Video Game Studies” Co-Taught...
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July 09, 2010

“There is No Controller”

Go read my post over at the Critical Gaming Project @...
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April 18, 2010

2010 UW Teaching and Learning Symposium

Tim Welsh and I will be presenting a poster at the...
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April 06, 2010

Entertainment Software Association’s Video Game Statistics & Industry Facts

Here are some recent statistics (albeit gathered by the Entertainment Software...
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March 17, 2010

COURSE: ENGL 207 B: “Virtual Worlds and Video Games”

Running my video games class again… ENGL 207 B: Introduction to...
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About
Dr. Edmond Y. Chang is an Assistant Professor of English at Ohio University. His areas of research include technoculture, race/gender/sexuality, video games, RPGs, and LARP, feminist media studies, cultural studies, popular culture, and 20/21C American literature. He earned his Ph.D. in English at the University of Washington.  He teaches undergraduate and graduate courses on queer American literature, speculative literature of color, virtual worlds, games, and writing.  Recent publications include “Drawing the Oankali: Imagining Race, Gender, and the Posthuman in Octavia Butler’s Dawn” in Approaches to Teaching the Works of Octavia E. Butler, “Playing as Making” in Disrupting Digital Humanities, and “Queergaming” in Queer Game Studies.  He is completing his first book on algorithmic queerness and digital games tentatively entitled Queerness Cannot Be Designed.
Contact
Edmond Y. Chang
English, Ellis Hall
1 Ohio University
Athens, OH 45701
change(at)ohio(dot)edu


Twitter: edmondchang
Facebook: EdmondYChang
Academia.edu: EdmondChang
LinkedIn: edmondychang

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  • The Queer Games we Play – First Person Scholar on Close Playing, a Meditation on Teaching (with) Video Games
  • Ed’s Rules of Online Teaching, Part Three: “Wrangling Content” – ED(MOND)CHANG(ED)AGOGY on Ed’s Rules of Online Teaching, Part Two: “Low Tech is the Best Tech”
  • Ed’s Rules of Online Teaching, Addenda: Sample Stuff – ED(MOND)CHANG(ED)AGOGY on Ed’s Rules of Online Teaching, Part Two: “Low Tech is the Best Tech”
  • Ed’s Rules of Online Teaching, Addenda: Sample Stuff – ED(MOND)CHANG(ED)AGOGY on Ed’s Rules of Online Teaching, Part One: “Managing Expectations”
  • Ed’s Rules of Online Teaching, Part Three: “Wrangling Content” – ED(MOND)CHANG(ED)AGOGY on Ed’s Rules of Online Teaching, Part One: “Managing Expectations”
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