Portfolio

A generous curation of digital and analog writing, game design, ideas, pedagogies, practices, and other projects.  Please contact me for more information.


Designing & Making

Here are a few games and designs I have created, published, and played over the years:


Writing, Editing, & Curating

Here are a few online and multimodal essays and projects I have written, curated, designed (see my CV for a full list of my publications):

  • Edited a special issue of Analog Game Studies 12.2 (July 2025) on “Queer Analog Game Studies,” which included four essays and an introduction entitled “Be Queer, Do Games: Introduction to Queer Analog Game Studies.”
  • Edited a special game studies-themed issue of Configurations 36.2 (Spring 2024) with Ashlee Bird, which was the first of its kind for the journal. The issue featured eight essays and an introduction co-authored by Bird and myself.
  • Serve as incoming Editor-in-Chief for Analog Game Studies (AGS), a journal dedicated to the academic and popular study of games containing a substantial analog component.
  • I am a Contributing Editor of Gamers with Glasses, website of scholars, developers, designers, and gamers.

Teaching & Pedagogy

Teaching Awards

  • University Professor Award, Nominated and Awarded by Students for Outstanding Teaching, Office of the Provost, OHIO, 2024-25.
  • Outstanding WGSS Affiliate Faculty, Certificate of Appreciation, Women’s, Gender, and Sexuality Studies, OHIO, 2023 & 2024.
  • Chairs & Directors Emerging Faculty Leadership Award, Office of the Provost, OHIO, 2023.
  • LGBTQIA+ Distinguished Faculty Award, University of Oregon Lesbian, Gay, Bisexual, and Transgender Educational Support Services, 2016.
  • UW Excellence in Teaching Award, University of Washington Teaching Academy, 2009.

Sample Video Game Studies Courses

  • ENG 3850: Writing About Culture and Society: “Critical Approaches to Virtual Worlds & Video Games” | Autumn 2018
  • ENG 5930: Independent Reading: “Introduction to Queer Game Studies” | Autumn 2018 | Graduate Course
  • CHID496F: Focus Group: “Why So Serious?: Video Games as Persuasion, Politics, and Propaganda” | Co-Taught with Timothy Welsh | Winter 2010
  • CHID496F: Focus Group: “Close Playing, or, Bioshock as Practicum” | Co-Taught with Timothy Welsh | Winter 2011
  • CHID496F: Focus Group: “Video+Games+Other+Media” | Co-Taught with Sarah Kremen-Hicks | Winter 2012

Sample Media Studies Courses

  • ENG 3060J: Women and Writing: “Feminist Approaches to Buffy the Vampire Slayer” | Spring 2021 | Online
  • ENG 3970T*: Specialized Tutorial: “Electronic Literature, Digital Narratives,” Kayla McGinnis (English, Honors Tutorial College) | Autumn 2019
  • ENGL110D: Introduction to Media Studies | Spring 2015
  • CHID480F: Special Topics: “Mediating Identites: Technologies of the Self” | Spring 2012
  • ENGL111: Composition with Literature Courses on New Media, including: “Imagining Cyberspace” and “Everyday Media: Reading, Writing, and Critiquing

Invited Talks, Workshops, & Presentations

Here is a selection of talks, demonstrations, and presentations I have given in person and online (see my CV for a full list of my presentations):


For other sections of my portfolio, go to: