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Category Archives: Research

April 14, 2025

FORTHCOMING: Video Games, Literature, and Close Playing: A Practical Guide (Routledge 2025) by Edmond Y. Chang and Timothy J. Welsh

It seems that the book that my friend and colleague Timothy...
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March 28, 2025

Role-Playing the Humanities, University of Cincinnati, March 31-April 1, 2025

I am excited to attend “Role-Playing the Humanities,” a two-day symposium...
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January 14, 2025

Techno-Orientalism 2.0: New Intersections and Interventions, Release Date July 15, 2025

Cover revealed for Techno-Orientalism 2.0: New Intersections and Interventions, coming out...
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October 04, 2024

FORTHCOMING: Techno-Orientalism 2.0: New Intersections and Interventions, Rutgers University Press, July 2025

Nearly a decade ago, the edited collection Techno-Orientalism: Imagining Asia in...
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August 18, 2024

Futurity as Practice: Postcards from the Octavia E. Butler Conference at The Huntington

I wrote a blog post over at the Octavia E. Butler...
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April 18, 2024

“Gaming While Asian” @ University of Baltimore, April 19, 2024

I really enjoy taking “Gaming While Asian” on the road! This...
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March 27, 2024

“Gaming While Asian” @ University of Chicago, March 28, 2024

Before I head to PCAACA 2024, I am honored to be...
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December 07, 2022

Alternative Historiographies of the Digital Humanities wins the DH Caucus of the American Studies Association Book Award

Here is the official announcement that Alternative Historiographies of the Digital...
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June 01, 2022

“Why Are the Digital Humanities So Straight?” Part of Electronic Literature Collection 4

My essay-in-the-form-of-a-BASIC-program “Why Are the Digital Humanities So Straight?,” which is...
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January 28, 2022

NEW PUBLICATION: “‘Do They See Me as a Virus?’: Imagining Asian American (Environmental) Games” in American Studies

I have a new publication out in American Studies (AMSJ) as...
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About
Dr. Edmond Y. Chang is an Associate Professor of English at Ohio University. His areas of research include technoculture; race, gender, and sexuality; video games, analog games, LARP, queer game studies; feminist media studies; cultural studies; popular culture; and 20/21C American literature. He teaches undergraduate and graduate courses on queer American literature, speculative literature of color, virtual worlds, games, everyday media, and writing.  Recent publications include “Gaming While Asian” in Made in Asia/America: Why Video Games Were Never (Really) about Us, “‘Do They See Me as a Virus?’: Imagining Asian American (Environmental) Games” in American Studies, “Why are the Digital Humanities So Straight?” in Alternative Historiographies of the Digital Humanities, and “Queergaming” in Queer Game Studies.  He also co-edited with Ashlee Bird a special game studies themed issue of the journal Configurations.  He is the creator of Tellings, a high fantasy tabletop RPG, and Archaea, a live-action role-playing game.   He is also an Assistant Editor for Analog Game Studies and a Contributing Editor for Gamers with Glasses.
Contact
Edmond Y. Chang
English, Ellis Hall
1 Ohio University
Athens, OH 45701
change(at)ohio(dot)edu


Twitter: edmondchang
Facebook: EdmondYChang
Academia.edu: EdmondChang
LinkedIn: edmondychang

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  • UPCOMING: “Queering Games, Gaming Imaginaries,” Open Scholarship Commons, October 24, 2024, 11 AM-12 PM, UW – ED(MOND)CHANG(ED)AGOGY on KEYNOTE: “Code/Queer Games/Technonormativity” @ Electronic Literature Organization 2024, 7/19, 1 PM EDT, Online
  • Archaea: Bane 3.0 – ED(MOND)CHANG(ED)AGOGY on Archaea: Bane, Version 2.0
  • “Gaming While Asian” @ University of Baltimore, April 19, 2024 – ED(MOND)CHANG(ED)AGOGY on “Gaming While Asian” @ University of Chicago, March 28, 2024
  • UPCOMING: Popular Culture Association, March 27-30, 2024, Chicago – ED(MOND)CHANG(ED)AGOGY on Game Studies Stream @ SLSA 2023, ASU, Tempe, AZ, October 26-29, 2023
  • UPCOMING: “Circling Asianfuturisms: Edmond Chang and Larissa Lai in Conversation,” 6/19, 6 PM CEST (Huelva) – ED(MOND)CHANG(ED)AGOGY on Musings on Asianfuturism?
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#blackboard 242 496 AACU Alenda Chang Archaea Asian American studies CGP CHID close playing composition cultural studies digital humanities Dorothy Kim Dungeons and Dragons fandom gaming while asian HASTAC In Media Res invited presentations invited talk Keywords for Video Game Studies LARP literature octavia butler Ohio University photos posthumanism press publication queer queer games queergaming roundup rpg Simpson Center Stevi Costa teaching with LARPs teaching with video games Terry Schenold Timothy Welsh UW video game pedagogy video games video game studies
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