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Category Archives: #fourthyearfaculty

April 17, 2017

“Automating Genders: Bodies, Media, and the Posthuman” Panel, PCAACA 2017, San Diego, CA

While at the Popular Culture Association/American Culture Association (PCAACA) 2017 Annual...
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April 17, 2017

“New Voices in Video Game Studies” Roundtable, PCAACA 2017, San Diego, CA

I just returned from four days in sunny San Diego where...
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March 31, 2017

Featured on Elevating the Genre Podcast, “Buffy is 20!”

One of my friends Christopher Morrison and his friend Dominic Mah...
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March 20, 2017

UPCOMING COURSE FLYERS (Spring 2017)

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March 19, 2017

Embodied Estrangement Literary Journal by WGS 410/510 Students

Winter quarter has come to end.  And as a way to...
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March 02, 2017

Review of Playing Harry Potter: Essays and Interviews on Fandom and Performance

I just discovered a book review of Playing Harry Potter: Essays...
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February 24, 2017

A Quick Mention in Cascade, Magazine of the UO College of Arts and Sciences

I received a lovely little email today from the UO College...
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February 22, 2017

“NATURE”: Keywords for Video Game Studies Speaker Series, Alenda Chang, 2/22, 4 PM, EMU 023

KEYWORDS FOR VIDEO GAME STUDIES Speaker Series February 22, 2017 4-5:30...
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February 11, 2017

Drawing the Oankali Redux

This winter quarter I am once again teaching Octavia Butler’s Dawn...
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January 10, 2017

#BLACKBOARD: WGS 410/510: Speculative & Science Fictions of Color

Here are a few shots of the blackboard from the first...
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About
Dr. Edmond Y. Chang is an Associate Professor of English at Ohio University. His areas of research include technoculture; race, gender, and sexuality; video games, analog games, LARP, queer game studies; feminist media studies; cultural studies; popular culture; and 20/21C American literature. He teaches undergraduate and graduate courses on queer American literature, speculative literature of color, virtual worlds, games, everyday media, and writing.  Recent publications include “Gaming While Asian” in Made in Asia/America: Why Video Games Were Never (Really) about Us, “‘Do They See Me as a Virus?’: Imagining Asian American (Environmental) Games” in American Studies, “Why are the Digital Humanities So Straight?” in Alternative Historiographies of the Digital Humanities, and “Queergaming” in Queer Game Studies.  He also co-edited with Ashlee Bird a special game studies themed issue of the journal Configurations.  He is the creator of Tellings, a high fantasy tabletop RPG, and Archaea, a live-action role-playing game.   He is also an Assistant Editor for Analog Game Studies and a Contributing Editor for Gamers with Glasses.
Contact
Edmond Y. Chang
English, Ellis Hall
1 Ohio University
Athens, OH 45701
change(at)ohio(dot)edu


Twitter: edmondchang
Facebook: EdmondYChang
Academia.edu: EdmondChang
LinkedIn: edmondychang

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  • UPCOMING: “Queering Games, Gaming Imaginaries,” Open Scholarship Commons, October 24, 2024, 11 AM-12 PM, UW – ED(MOND)CHANG(ED)AGOGY on KEYNOTE: “Code/Queer Games/Technonormativity” @ Electronic Literature Organization 2024, 7/19, 1 PM EDT, Online
  • Archaea: Bane 3.0 – ED(MOND)CHANG(ED)AGOGY on Archaea: Bane, Version 2.0
  • “Gaming While Asian” @ University of Baltimore, April 19, 2024 – ED(MOND)CHANG(ED)AGOGY on “Gaming While Asian” @ University of Chicago, March 28, 2024
  • UPCOMING: Popular Culture Association, March 27-30, 2024, Chicago – ED(MOND)CHANG(ED)AGOGY on Game Studies Stream @ SLSA 2023, ASU, Tempe, AZ, October 26-29, 2023
  • UPCOMING: “Circling Asianfuturisms: Edmond Chang and Larissa Lai in Conversation,” 6/19, 6 PM CEST (Huelva) – ED(MOND)CHANG(ED)AGOGY on Musings on Asianfuturism?
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#blackboard 242 496 AACU Alenda Chang Archaea Asian American studies CGP CHID close playing composition cultural studies digital humanities Dorothy Kim Dungeons and Dragons fandom gaming while asian HASTAC In Media Res invited presentations invited talk Keywords for Video Game Studies LARP literature octavia butler Ohio University photos posthumanism press publication queer queer games queergaming roundup rpg Simpson Center Stevi Costa teaching with LARPs teaching with video games Terry Schenold Timothy Welsh UW video game pedagogy video games video game studies
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