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Tag Archives: video game studies

October 07, 2013

“Queer Glitches, Or, The Recuperation of Vanellope Von Schweetz”

Back from SLSA13!  It was a great conference full of wonderful...
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October 01, 2013

UPCOMING PRESENTATION: SLSA 2013, University of Notre Dame, Oct. 3-6

I am looking forward to my first conference of the academic...
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October 01, 2012

SLSA 2012 Achieved!

I am back from SLSA 2012, back from Milwaukee, WI, which...
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February 07, 2012

Keywords GIG Co-Host HASTAC Scholars Video Game Studies Forum

I am happy to announce that the Keywords for Video Game...
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January 06, 2012

MLA 2012 is Here!

Coming up this weekend at the Modern Language Association annual convention...
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July 13, 2011

Presenting at MLA 2012 on Video Games

Accepted to two panels at the Modern Language Association (MLA) annual...
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December 03, 2010

A Little Ditty about Jack and Diane (over at Frontierville)

I did a little writing over at the Critical Gaming Project...
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September 28, 2010

Keywords for Video Game Studies Graduate Interest Group

Starting this fall quarter at the University of Washington (UW), a...
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September 21, 2010

COURSE: “Keywords for Video Game Studies” (CHID 496 I)

CHID 496 I: Focus Group: “Keywords for Video Game Studies” Co-Taught...
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About
Dr. Edmond Y. Chang is an Associate Professor of English at Ohio University. His areas of research include technoculture; race, gender, and sexuality; video games, analog games, LARP, queer game studies; feminist media studies; cultural studies; popular culture; and 20/21C American literature. He teaches undergraduate and graduate courses on queer American literature, speculative literature of color, virtual worlds, games, everyday media, and writing.  Recent publications include “Gaming While Asian” in Made in Asia/America: Why Video Games Were Never (Really) about Us, “‘Do They See Me as a Virus?’: Imagining Asian American (Environmental) Games” in American Studies, “Why are the Digital Humanities So Straight?” in Alternative Historiographies of the Digital Humanities, and “Queergaming” in Queer Game Studies.  He also co-edited with Ashlee Bird a special game studies themed issue of the journal Configurations.  He is the creator of Tellings, a high fantasy tabletop RPG, and Archaea, a live-action role-playing game.   He is also an Assistant Editor for Analog Game Studies and a Contributing Editor for Gamers with Glasses.
Contact
Edmond Y. Chang
English, Ellis Hall
1 Ohio University
Athens, OH 45701
change(at)ohio(dot)edu


Twitter: edmondchang
Facebook: EdmondYChang
Academia.edu: EdmondChang
LinkedIn: edmondychang

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  • UPCOMING: “Queering Games, Gaming Imaginaries,” Open Scholarship Commons, October 24, 2024, 11 AM-12 PM, UW – ED(MOND)CHANG(ED)AGOGY on KEYNOTE: “Code/Queer Games/Technonormativity” @ Electronic Literature Organization 2024, 7/19, 1 PM EDT, Online
  • Archaea: Bane 3.0 – ED(MOND)CHANG(ED)AGOGY on Archaea: Bane, Version 2.0
  • “Gaming While Asian” @ University of Baltimore, April 19, 2024 – ED(MOND)CHANG(ED)AGOGY on “Gaming While Asian” @ University of Chicago, March 28, 2024
  • UPCOMING: Popular Culture Association, March 27-30, 2024, Chicago – ED(MOND)CHANG(ED)AGOGY on Game Studies Stream @ SLSA 2023, ASU, Tempe, AZ, October 26-29, 2023
  • UPCOMING: “Circling Asianfuturisms: Edmond Chang and Larissa Lai in Conversation,” 6/19, 6 PM CEST (Huelva) – ED(MOND)CHANG(ED)AGOGY on Musings on Asianfuturism?
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#blackboard 242 496 AACU Alenda Chang Archaea Asian American studies CGP CHID close playing composition cultural studies digital humanities Dorothy Kim Dungeons and Dragons fandom gaming while asian HASTAC In Media Res invited presentations invited talk Keywords for Video Game Studies LARP literature octavia butler Ohio University photos posthumanism press publication queer queer games queergaming roundup rpg Simpson Center Stevi Costa teaching with LARPs teaching with video games Terry Schenold Timothy Welsh UW video game pedagogy video games video game studies
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