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Tag Archives: digital humanities

June 01, 2023

Heading to Digital Humanities Summer Institute (DHSI) 2023

I will be attending the Digital Summer Institute (DHSI) for the...
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December 07, 2022

Alternative Historiographies of the Digital Humanities wins the DH Caucus of the American Studies Association Book Award

Here is the official announcement that Alternative Historiographies of the Digital...
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June 01, 2022

“Why Are the Digital Humanities So Straight?” Part of Electronic Literature Collection 4

My essay-in-the-form-of-a-BASIC-program “Why Are the Digital Humanities So Straight?,” which is...
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September 23, 2021

An Amazing Tweet

Just received an amazing tweet about my essay “Why are the...
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April 28, 2019

Virtual Lecture for EGL246: Digital Humanities: Reading and Writing in the Online World at Murdoch University

On the evening of Sunday, April 28, I will be skyping...
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November 07, 2018

“Playing as Making” in Disrupting the Digital Humanities (Punctum)

My essay entitled “Playing as Making” is finally out in Disrupting...
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January 25, 2014

UPCOMING COURSE: ENGL 325 B: “Introduction to Digital Humanities” (Spring 2014)

The second of my courses, a half-semester class running the first...
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January 08, 2014

#MLA14

Barring any unforeseen delays or cancellations due to the recent arctic...
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About
Dr. Edmond Y. Chang is an Associate Professor of English at Ohio University. His areas of research include technoculture; race, gender, and sexuality; video games, analog games, LARP, queer game studies; feminist media studies; cultural studies; popular culture; and 20/21C American literature. He teaches undergraduate and graduate courses on queer American literature, speculative literature of color, virtual worlds, games, everyday media, and writing.  Recent publications include “Gaming While Asian” in Made in Asia/America: Why Video Games Were Never (Really) about Us, “‘Do They See Me as a Virus?’: Imagining Asian American (Environmental) Games” in American Studies, “Why are the Digital Humanities So Straight?” in Alternative Historiographies of the Digital Humanities, and “Queergaming” in Queer Game Studies.  He also co-edited with Ashlee Bird a special game studies themed issue of the journal Configurations.  He is the creator of Tellings, a high fantasy tabletop RPG, and Archaea, a live-action role-playing game.   He is also an Assistant Editor for Analog Game Studies and a Contributing Editor for Gamers with Glasses.
Contact
Edmond Y. Chang
English, Ellis Hall
1 Ohio University
Athens, OH 45701
change(at)ohio(dot)edu


Twitter: edmondchang
Facebook: EdmondYChang
Academia.edu: EdmondChang
LinkedIn: edmondychang

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  • UPCOMING: “Queering Games, Gaming Imaginaries,” Open Scholarship Commons, October 24, 2024, 11 AM-12 PM, UW – ED(MOND)CHANG(ED)AGOGY on KEYNOTE: “Code/Queer Games/Technonormativity” @ Electronic Literature Organization 2024, 7/19, 1 PM EDT, Online
  • Archaea: Bane 3.0 – ED(MOND)CHANG(ED)AGOGY on Archaea: Bane, Version 2.0
  • “Gaming While Asian” @ University of Baltimore, April 19, 2024 – ED(MOND)CHANG(ED)AGOGY on “Gaming While Asian” @ University of Chicago, March 28, 2024
  • UPCOMING: Popular Culture Association, March 27-30, 2024, Chicago – ED(MOND)CHANG(ED)AGOGY on Game Studies Stream @ SLSA 2023, ASU, Tempe, AZ, October 26-29, 2023
  • UPCOMING: “Circling Asianfuturisms: Edmond Chang and Larissa Lai in Conversation,” 6/19, 6 PM CEST (Huelva) – ED(MOND)CHANG(ED)AGOGY on Musings on Asianfuturism?
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#blackboard 242 496 AACU Alenda Chang Archaea Asian American studies CGP CHID close playing composition cultural studies digital humanities Dorothy Kim Dungeons and Dragons fandom gaming while asian HASTAC In Media Res invited presentations invited talk Keywords for Video Game Studies LARP literature octavia butler Ohio University photos posthumanism press publication queer queer games queergaming roundup rpg Simpson Center Stevi Costa teaching with LARPs teaching with video games Terry Schenold Timothy Welsh UW video game pedagogy video games video game studies
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