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Category Archives: #thirdyearfaculty

November 03, 2019

When One of Your Favorite Writers Likes Your Tweet

One of my favorite things when teaching is to tweet about...
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September 25, 2019

Nick Montfort Tweets Me

Here’s another example of reaching out to writers and scholars on...
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June 13, 2016

UO Lavender Graduation & Distinguished Faculty Award

On Sunday, June 12, 2016, I also attended Lavender Graduation (which...
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June 13, 2016

University of Oregon Graduation 2016

On Sunday, June 12, 2016, I attended the graduation ceremony for...
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June 13, 2016

UPCOMING COURSES: WGS 361 (Online, Summer Quarter 2016)

I am teaching a pilot online course for my department this...
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May 20, 2016

EVENT: Workshop on Race, Gender, and Sexuality in Digital Games, OSERA Symposium, 5/21, UO

I have been invited by the organizers of the Oregon Student...
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April 27, 2016

Bechdel Test Burlesque in The Daily Emerald

The Bechdel Test Burlesque show I am bringing to the University...
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April 27, 2016

EVENT: “How I Study and Play Digital Games,” 4/27, 7 PM, UO

I have been invited by the Think.Play group at the University...
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April 03, 2016

Bechdel Test Burlesque @ UO, 4/29, 8 PM, GSH 123

I am very excited, thrilled, and honored to announce that as...
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March 22, 2016

Presenting at PCAACA 2016, March 22-25, Seattle, WA

I am headed to the Sheraton Seattle Hotel for the PCAACA...
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About
Dr. Edmond Y. Chang is an Associate Professor of English at Ohio University. His areas of research include technoculture; race, gender, and sexuality; video games, analog games, LARP, queer game studies; feminist media studies; cultural studies; popular culture; and 20/21C American literature. He teaches undergraduate and graduate courses on queer American literature, speculative literature of color, virtual worlds, games, everyday media, and writing.  Recent publications include “Gaming While Asian” in Made in Asia/America: Why Video Games Were Never (Really) about Us, “‘Do They See Me as a Virus?’: Imagining Asian American (Environmental) Games” in American Studies, “Why are the Digital Humanities So Straight?” in Alternative Historiographies of the Digital Humanities, and “Queergaming” in Queer Game Studies.  He also co-edited with Ashlee Bird a special game studies themed issue of the journal Configurations.  He is the creator of Tellings, a high fantasy tabletop RPG, and Archaea, a live-action role-playing game.   He is also an Assistant Editor for Analog Game Studies and a Contributing Editor for Gamers with Glasses.
Contact
Edmond Y. Chang
English, Ellis Hall
1 Ohio University
Athens, OH 45701
change(at)ohio(dot)edu


Twitter: edmondchang
Facebook: EdmondYChang
Academia.edu: EdmondChang
LinkedIn: edmondychang

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  • UPCOMING: “Queering Games, Gaming Imaginaries,” Open Scholarship Commons, October 24, 2024, 11 AM-12 PM, UW – ED(MOND)CHANG(ED)AGOGY on KEYNOTE: “Code/Queer Games/Technonormativity” @ Electronic Literature Organization 2024, 7/19, 1 PM EDT, Online
  • Archaea: Bane 3.0 – ED(MOND)CHANG(ED)AGOGY on Archaea: Bane, Version 2.0
  • “Gaming While Asian” @ University of Baltimore, April 19, 2024 – ED(MOND)CHANG(ED)AGOGY on “Gaming While Asian” @ University of Chicago, March 28, 2024
  • UPCOMING: Popular Culture Association, March 27-30, 2024, Chicago – ED(MOND)CHANG(ED)AGOGY on Game Studies Stream @ SLSA 2023, ASU, Tempe, AZ, October 26-29, 2023
  • UPCOMING: “Circling Asianfuturisms: Edmond Chang and Larissa Lai in Conversation,” 6/19, 6 PM CEST (Huelva) – ED(MOND)CHANG(ED)AGOGY on Musings on Asianfuturism?
Tags
#blackboard 242 496 AACU Alenda Chang Archaea Asian American studies CGP CHID close playing composition cultural studies digital humanities Dorothy Kim Dungeons and Dragons fandom gaming while asian HASTAC In Media Res invited presentations invited talk Keywords for Video Game Studies LARP literature octavia butler Ohio University photos posthumanism press publication queer queer games queergaming roundup rpg Simpson Center Stevi Costa teaching with LARPs teaching with video games Terry Schenold Timothy Welsh UW video game pedagogy video games video game studies
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